CrystGLFW::Event::WindowFramebufferResize
A CrystGLFW::Event::WindowFramebufferResize is generated when the frame buffer of a Window is resized. It is yielded to the block defined by on_framebuffer_resize.
window = Window.new
window.on_framebuffer_resize do |event|
puts "frame buffer resized to #{event.size}"
end
window
You can retrieve the event's associated Window using the window method:
event.window # => CrystGLFW::Window
size
You can retrieve the new size of the frame buffer using the size method:
event.size # => {width: Int32, height: Int32}